USB Sound Cards For Gaming Market Size, By Product Type, By Channel Type, By End-User, By Geography And Forecast

Report ID: 454642|No. of Pages: 202

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USB Sound Cards For Gaming Market Size, By Product Type, By Channel Type, By End-User, By Geography And Forecast

Report ID: 454642|Published Date: Oct 2024|No. of Pages: 202|Base Year for Estimate: 2023|Format:   Report available in PDF formatReport available in Excel Format

USB Sound Cards For Gaming Market Size And Forecast

USB Sound Cards For Gaming Market size was valued at USD 370.22 Million in 2023 and is projected to reach USD 762.53 Million by 2031, growing at a CAGR of 6.79% during the forecast period 2024-2031.

USB Sound Cards For Gaming Market is estimated to grow at a CAGR of 6.79% & reach US$ 762.53 Bn by the end of 2031

Global USB Sound Cards For Gaming Market Drivers

The market drivers for the USB Sound Cards For Gaming Market can be influenced by various factors. These may include:

  • Growing Need for Improved Audio Quality: In order to enhance gaming and immersion, gamers are looking for immersive audio experiences. Serious gamers want USB sound cards because they offer better sound quality than onboard audio solutions.
  • Growing Popularity of Esports: The popularity of esports and competitive gaming has increased demand for high-tech gaming accessories, such as USB sound cards. In order to improve their gaming experience and for clear communication between players and streamers during tournaments, high-fidelity sound is essential.
  • The rise of streaming and content creation: increasingly players need improved alternatives for audio recording and playback as they become increasingly involved in these activities. Content makers find USB sound cards intriguing because they include features like multiple audio channel support, immersive sound, and noise cancellation.
  • Compatibility with Multiple Devices: USB sound cards work with a variety of devices, including laptops, PCs, and gaming consoles. Their adaptability renders them appealing to a diverse array of consumers.
  • Technological Developments: Constant advancements in audio technology, such integrated software for audio customization and simulated surround sound, are making USB sound cards more appealing. To draw customers, manufacturers are always creating new features.
  • USB sound cards are a great option for gamers that travel or play on several platforms due to its portability and ease of usage. Users looking for a hassle-free setup are drawn to their plug-and-play capability.
  • Increasing Awareness of Audio Quality: As gaming technology develops, players’ awareness of the value of high-quality audio is growing. Sales of USB sound cards are increasing as a result of users’ desire to improve their entire gaming experience.
  • Competitive Pricing and Variety: A variety of USB sound cards are available on the market at different price points, catering to a wide range of customer sectors, including eSports professionals and casual gamers.

Global USB Sound Cards For Gaming Market Restraints

Several factors can act as restraints or challenges for the USB Sound Cards For Gaming Market. These may include:

  • Competition from Integrated Solutions: A lot of contemporary gaming laptops and motherboards have sophisticated integrated audio solutions that can satisfy the requirements of regular users, which could lessen the need for external USB sound cards.
  • Market Saturation: The market is now saturated as a result of the widespread use of USB sound cards and related audio enhancement products. Manufacturers’ profit margins may be impacted by price wars and fierce competition as a result of this saturation.
  • Consumer Education and Awareness: If a customer is happy with their current audio solution, they might not completely comprehend the advantages of USB sound cards or think they are superfluous. This ignorance may prevent the market from expanding.
  • Price Sensitivity: Sales of more expensive USB sound cards may be hampered by consumers’ price sensitivity, particularly in the gaming industry. Players on a tight budget could choose to continue with integrated audio systems or look for less expensive options.
  • Technological Developments in Gaming Consoles: High-quality audio processing capabilities are becoming more and more integrated into gaming consoles. Console gamers make up a sizable portion of the gaming market, and this trend may lessen their demand for external sound devices.
  • Limited capabilities for Casual players: Advanced capabilities like virtual surround sound and user-customizable audio settings that are provided by USB sound cards may not be necessary for casual players. This restriction may limit who these products are intended for.
  • Compatibility Problems: While USB sound cards are generally compatible with a wide range of devices, customers may be discouraged from buying them if they have compatibility problems with particular gear or software.
  • Economic Factors: As consumers prioritize critical purchases, economic downturns or fluctuations may result in lower expenditure on gaming peripherals that are not absolutely necessary, such as USB sound cards.

Global USB Sound Cards For Gaming Market Segmentation Analysis

The Global USB Sound Cards For Gaming Market is Segmented on the basis of Product Type, Channel Type, End-User, and Geography.

USB Sound Cards For Gaming Market Segmentation Analysis

USB Sound Cards For Gaming Market, By Product Type

  • External USB Sound Cards
  • Internal USB Sound Cards

The USB Sound Cards For Gaming Market can be dissected into two primary product type sub-segments External USB Sound Cards and Internal USB Sound Cards. External USB Sound Cards are standalone devices that connect to a computer via USB ports, providing gamers with enhanced audio capabilities without the need to open up their PCs. These external sound cards often feature advanced audio processing technologies, multiple input/output options, and improved sound quality that significantly enhance the gaming experience. They are portable and user-friendly, making them an appealing choice for gamers who may want to use them across different systems or for those who do not wish to compromise their existing system configurations. On the other hand, Internal USB Sound Cards are designed to be installed directly within a computers casing.

These sound cards typically offer high fidelity audio and a larger array of features compared to their external counterparts, such as surround sound support and advanced sound customization options. Although they are generally more complex to install and may require some technical know-how, they provide a stable audio connection with minimal interference, which is crucial for competitive gaming environments. The market’s growth in the gaming sector is driven by the increasing demand for high-quality audio experiences in gaming, with both sub-segments catering to different user preferences portability and ease of use for external sound cards versus performance and integration for internal sound cards ensuring a robust and diverse landscape for audio enhancement solutions.

USB Sound Cards For Gaming Market, By Channel Type

  • Online Retail
  • Offline Retail

The market segment for USB Sound Cards specifically catered to gaming enthusiasts is rapidly evolving, driven by the burgeoning need for high-quality audio solutions that enhance the overall gaming experience. This segment can be further categorized into two primary sub-segments: online retail and offline retail. In the online retail sub-segment, sales are primarily conducted through e-commerce platforms, tech-specific websites, and gaming forums, offering a vast selection of USB sound cards. This channel benefits from the convenience of home shopping, enhanced product visibility through digital marketing, and the ability to access customer reviews and ratings that aid in purchasing decisions. Online retail allows for competitive pricing and frequent promotions, thus attracting a tech-savvy audience that prizes both performance and value.

Conversely, the offline retail sub-segment includes brick-and-mortar electronics stores, gaming specialty shops, and larger retail chains where customers can physically interact with products. This channel provides a sensory experience that online retail cannot match, as it allows consumers to listen to sound quality before purchase and seek immediate expert advice from sales representatives. Moreover, offline retail is essential for fostering brand loyalty and community engagement among gamers, as in-store events and demonstrations create a shared environment that reinforces brand connections. Together, both sub-segments contribute dynamically to shaping the USB Sound Cards For Gaming Market, catering to diverse consumer preferences while ensuring comprehensive accessibility and robust sales growth in the audio accessory landscape for gaming.

USB Sound Cards For Gaming Market, By End-User

  • Casual Gamers
  • Professional Gamers

The USB Sound Cards For Gaming Market can be distinctly segmented by end-user types: Casual Gamers and Professional Gamers. Casual Gamers primarily consist of individuals who engage in gaming for leisure and entertainment, often using mobile devices, PCs, or consoles. This segment typically values ease of use, affordability, and versatility. They may seek sound cards that enhance their gaming experience without requiring extensive technical knowledge or high investment. Products tailored for this group often offer user-friendly installations and features that elevate audio performance, enhancing immersion without compromising the simplicity that casual users prefer. On the other side, Professional Gamers represent a highly competitive segment of the market. This group includes esports athletes, streamers, and content creators who engage in gaming at a competitive level. As such, they require advanced audio technology to provide superior sound quality, positional audio enhancement, and minimal latency to secure an advantage in gameplay.

Professional Gamers demand products that are not only high-performance but also often customizable to meet specific gaming requirements and preferences. Sound cards designed for this segment typically incorporate advanced features such as surround sound support, programmable audio settings, and robust software for seamless integration with gaming setups. Collectively, these two sub-segments illustrate the diversity of user needs within the USB Sound Cards For Gaming Market, driving manufacturers to innovate and tailor products to meet varied demands in gameplay experiences. This segmentation ultimately allows for targeted marketing strategies and product development aimed at the unique characteristics and expectations of these distinct user groups.

USB Sound Cards For Gaming Market, By Geography

  • North America
  • Europe
  • Asia-Pacific
  • Latin America
  • Middle East and Africa

The USB Sound Cards For Gaming Market is a specialized sector within the broader audio peripherals industry, catering specifically to gamers who seek improved sound quality and customizable audio experiences. By geography, this market segment encompasses various regions, each with unique characteristics and growth potential. In North America, a significant driver is the high penetration of gaming, coupled with the increasing popularity of streaming and esports, leading consumers to invest in high-quality audio equipment. Europe, with its diverse gaming demographics and a substantial presence of gaming companies, contributes to a robust market, particularly fueled by technological advancements and the rise in PC gaming popularity. The Asia-Pacific region showcases rapid growth, amplified by a large population of gamers and the increasing adoption of gaming consoles and PCs, making it a vital market for USB sound cards.

Meanwhile, the Middle East and Africa exhibit emerging market potential, with a rising interest in gaming and tech-savvy youth seeking enhanced audio experiences. Lastly, Latin America is gradually evolving, with increasing internet accessibility and gaming culture leading to a growing demand for audio peripherals. Each sub-segment demonstrates unique challenges and opportunities, influenced by regional gaming trends, spending power, and cultural differences. Collectively, these geographic sub-segments offer a comprehensive view of the global USB Sound Cards For Gaming Market, as stakeholders aim to cater to the varied preferences and needs of gamers across different regions, fostering innovation and competition in the industry.

Key Players

The major players in the USB Sound Cards For Gaming Market are:

  • Creative
  • ASUS
  • HyperX
  • Sound Blaster
  • Focusrite
  • M-Audio
  • Turtle Beach
  • Auzentech
  • HT Omega
  • Ad Lib

Report Scope

REPORT ATTRIBUTESDETAILS
STUDY PERIOD

2020-2031

BASE YEAR

2023

FORECAST PERIOD

2024-2031

HISTORICAL PERIOD

2020-2022

UNIT

Value (USD Million)

KEY COMPANIES PROFILED

Creative, ASUS, HyperX, Sound Blaster, Focusrite, M-Audio, Turtle Beach, Auzentech.

SEGMENTS COVERED

By Product Type, By Channel Type, By End-User, and By Geography.

CUSTOMIZATION SCOPE

Free report customization (equivalent to up to 4 analyst’s working days) with purchase. Addition or alteration to country, regional & segment scope.

Research Methodology of Verified Market Research:

Research Methodology of VMR

To know more about the Research Methodology and other aspects of the research study, kindly get in touch with our Sales Team at Verified Market Research.

Reasons to Purchase this Report

Qualitative and quantitative analysis of the market based on segmentation involving both economic as well as non-economic factors
Provision of market value (USD Billion) data for each segment and sub-segment
Indicates the region and segment that is expected to witness the fastest growth as well as to dominate the market
Analysis by geography highlighting the consumption of the product/service in the region as well as indicating the factors that are affecting the market within each region
Competitive landscape which incorporates the market ranking of the major players, along with new service/product launches, partnerships, business expansions, and acquisitions in the past five years of companies profiled
Extensive company profiles comprising of company overview, company insights, product benchmarking, and SWOT analysis for the major market players
The current as well as the future market outlook of the industry with respect to recent developments which involve growth opportunities and drivers as well as challenges and restraints of both emerging as well as developed regions
Includes in-depth analysis of the market from various perspectives through Porter’s five forces analysis
Provides insight into the market through Value Chain
Market dynamics scenario, along with growth opportunities of the market in the years to come
6-month post-sales analyst support

Customization of the Report

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Frequently Asked Questions

USB Sound Cards For Gaming Market was valued at USD 370.22 Million in 2023 and is projected to reach USD 762.53 Billion by 2031, growing at a CAGR of 6.79% during the forecast period 2024-2031.

The need for USB Sound Cards For Gaming Market is driven by Growing Need for Improved Audio Quality, Compatibility with Multiple Devices, Increasing Awareness of Audio Quality, Competitive Pricing and Variety.

The major players are Creative, ASUS, HyperX, Sound Blaster, Focusrite, M-Audio, Turtle Beach, Auzentech.

The Global USB Sound Cards For Gaming Market is Segmented on the basis of Product Type, Channel Type, End-User, and Geography.

The sample report for the USB Sound Cards For Gaming Market can be obtained on demand from the website. Also, the 24*7 chat support & direct call services are provided to procure the sample report.

1. Introduction
• Market Definition
• Market Segmentation
• Research Methodology

2. Executive Summary
• Key Findings
• Market Overview
• Market Highlights

3. Market Overview
• Market Size and Growth Potential
• Market Trends
• Market Drivers
• Market Restraints
• Market Opportunities
• Porter’s Five Forces Analysis

4. USB Sound Cards For Gaming Market, By Product Type
• External USB Sound Cards
• Internal USB Sound Cards

5. USB Sound Cards For Gaming Market, By Channel Type
• Online Retail
• Offline Retail

6. USB Sound Cards For Gaming Market, By End-User
• Casual Gamers
• Professional Gamers

7. Regional Analysis
• North America
• United States
• Canada
• Mexico
• Europe
• United Kingdom
• Germany
• France
• Italy
• Asia-Pacific
• China
• Japan
• India
• Australia
• Latin America
• Brazil
• Argentina
• Chile
• Middle East and Africa
• South Africa
• Saudi Arabia
• UAE

8. Market Dynamics
• Market Drivers
• Market Restraints
• Market Opportunities
• Impact of COVID-19 on the Market

9. Competitive Landscape
• Key Players
• Market Share Analysis

10. Company Profiles
• Creative
• ASUS
• HyperX
• Sound Blaster
• Focusrite
• M-Audio
• Turtle Beach
• Auzentech
• HT Omega
• Ad Lib

11. Market Outlook and Opportunities
• Emerging Technologies
• Future Market Trends
• Investment Opportunities

12. Appendix
• List of Abbreviations
• Sources and References

Report Research Methodology

Research methodology

Verified Market Research uses the latest researching tools to offer accurate data insights. Our experts deliver the best research reports that have revenue generating recommendations. Analysts carry out extensive research using both top-down and bottom up methods. This helps in exploring the market from different dimensions.

This additionally supports the market researchers in segmenting different segments of the market for analysing them individually.

We appoint data triangulation strategies to explore different areas of the market. This way, we ensure that all our clients get reliable insights associated with the market. Different elements of research methodology appointed by our experts include:

Exploratory data mining

Market is filled with data. All the data is collected in raw format that undergoes a strict filtering system to ensure that only the required data is left behind. The leftover data is properly validated and its authenticity (of source) is checked before using it further. We also collect and mix the data from our previous market research reports.

All the previous reports are stored in our large in-house data repository. Also, the experts gather reliable information from the paid databases.

expert data mining

For understanding the entire market landscape, we need to get details about the past and ongoing trends also. To achieve this, we collect data from different members of the market (distributors and suppliers) along with government websites.

Last piece of the ‘market research’ puzzle is done by going through the data collected from questionnaires, journals and surveys. VMR analysts also give emphasis to different industry dynamics such as market drivers, restraints and monetary trends. As a result, the final set of collected data is a combination of different forms of raw statistics. All of this data is carved into usable information by putting it through authentication procedures and by using best in-class cross-validation techniques.

Data Collection Matrix

PerspectivePrimary ResearchSecondary Research
Supplier side
  • Fabricators
  • Technology purveyors and wholesalers
  • Competitor company’s business reports and newsletters
  • Government publications and websites
  • Independent investigations
  • Economic and demographic specifics
Demand side
  • End-user surveys
  • Consumer surveys
  • Mystery shopping
  • Case studies
  • Reference customer

Econometrics and data visualization model

data visualiztion model

Our analysts offer market evaluations and forecasts using the industry-first simulation models. They utilize the BI-enabled dashboard to deliver real-time market statistics. With the help of embedded analytics, the clients can get details associated with brand analysis. They can also use the online reporting software to understand the different key performance indicators.

All the research models are customized to the prerequisites shared by the global clients.

The collected data includes market dynamics, technology landscape, application development and pricing trends. All of this is fed to the research model which then churns out the relevant data for market study.

Our market research experts offer both short-term (econometric models) and long-term analysis (technology market model) of the market in the same report. This way, the clients can achieve all their goals along with jumping on the emerging opportunities. Technological advancements, new product launches and money flow of the market is compared in different cases to showcase their impacts over the forecasted period.

Analysts use correlation, regression and time series analysis to deliver reliable business insights. Our experienced team of professionals diffuse the technology landscape, regulatory frameworks, economic outlook and business principles to share the details of external factors on the market under investigation.

Different demographics are analyzed individually to give appropriate details about the market. After this, all the region-wise data is joined together to serve the clients with glo-cal perspective. We ensure that all the data is accurate and all the actionable recommendations can be achieved in record time. We work with our clients in every step of the work, from exploring the market to implementing business plans. We largely focus on the following parameters for forecasting about the market under lens:

  • Market drivers and restraints, along with their current and expected impact
  • Raw material scenario and supply v/s price trends
  • Regulatory scenario and expected developments
  • Current capacity and expected capacity additions up to 2027

We assign different weights to the above parameters. This way, we are empowered to quantify their impact on the market’s momentum. Further, it helps us in delivering the evidence related to market growth rates.

Primary validation

The last step of the report making revolves around forecasting of the market. Exhaustive interviews of the industry experts and decision makers of the esteemed organizations are taken to validate the findings of our experts.

The assumptions that are made to obtain the statistics and data elements are cross-checked by interviewing managers over F2F discussions as well as over phone calls.

primary validation

Different members of the market’s value chain such as suppliers, distributors, vendors and end consumers are also approached to deliver an unbiased market picture. All the interviews are conducted across the globe. There is no language barrier due to our experienced and multi-lingual team of professionals. Interviews have the capability to offer critical insights about the market. Current business scenarios and future market expectations escalate the quality of our five-star rated market research reports. Our highly trained team use the primary research with Key Industry Participants (KIPs) for validating the market forecasts:

  • Established market players
  • Raw data suppliers
  • Network participants such as distributors
  • End consumers

The aims of doing primary research are:

  • Verifying the collected data in terms of accuracy and reliability.
  • To understand the ongoing market trends and to foresee the future market growth patterns.

Industry Analysis Matrix

Qualitative analysisQuantitative analysis
  • Global industry landscape and trends
  • Market momentum and key issues
  • Technology landscape
  • Market’s emerging opportunities
  • Porter’s analysis and PESTEL analysis
  • Competitive landscape and component benchmarking
  • Policy and regulatory scenario
  • Market revenue estimates and forecast up to 2027
  • Market revenue estimates and forecasts up to 2027, by technology
  • Market revenue estimates and forecasts up to 2027, by application
  • Market revenue estimates and forecasts up to 2027, by type
  • Market revenue estimates and forecasts up to 2027, by component
  • Regional market revenue forecasts, by technology
  • Regional market revenue forecasts, by application
  • Regional market revenue forecasts, by type
  • Regional market revenue forecasts, by component

USB Sound Cards For Gaming Market

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